New characters, real outfits, and road travel – 0.1.135
The current character, clothing, UI, estate, and vehicle work is live, with Unity development screenshots and a launcher download update.
Archive
Introductions to interconnected Hex & Hollow systems.
The current character, clothing, UI, estate, and vehicle work is live, with Unity development screenshots and a launcher download update.
Explore Blackmoor’s expanded greybox town, connected sidewalks, repaired intersections, resident routines and articulated trailers, with four pictures from the development build.
Release 0.1.124 adds more greybox homes and fenced lots, item weights and bag capacity, crate and barrel storage, and stamina recovery after exhaustion.
The latest public build deepens fishing, synchronizes the fight for nearby players, expands mastery goals, and continues broad playtest preparation.
Multi-cell inventory, held tools, restoration-linked stations, banks, shops, stalls, auctions, and trade now share an authoritative economy.
Farming, arborism, mining, herbology, bug hunting, and fishing are becoming connected skills with persistent rewards and discoveries.
How Hex & Hollow approaches lasting friendships, same-server parties, and developing guild communities.
Farming, gathering, crafting, and collection systems are designed to support many different routines.
Personal estates and the wider town support different kinds of restoration and play.
NPC shops, negotiated player stalls, and an auction house support different styles of trade.