New characters, real outfits, and road travel – 0.1.135
The current character, clothing, UI, estate, and vehicle work is live, with Unity development screenshots and a launcher download update.
Archive
Progress reports from active Hex & Hollow development.
The current character, clothing, UI, estate, and vehicle work is live, with Unity development screenshots and a launcher download update.
Explore Blackmoor’s expanded greybox town, connected sidewalks, repaired intersections, resident routines and articulated trailers, with four pictures from the development build.
Release 0.1.124 adds more greybox homes and fenced lots, item weights and bag capacity, crate and barrel storage, and stamina recovery after exhaustion.
The latest public build deepens fishing, synchronizes the fight for nearby players, expands mastery goals, and continues broad playtest preparation.
Multi-cell inventory, held tools, restoration-linked stations, banks, shops, stalls, auctions, and trade now share an authoritative economy.
Farming, arborism, mining, herbology, bug hunting, and fishing are becoming connected skills with persistent rewards and discoveries.
An introduction to the world we are building and the values guiding its development.
How Hex & Hollow approaches lasting friendships, same-server parties, and developing guild communities.
Personal estates, shared Blackmoor, persistent restoration, NPC life, water, weather, and time now connect into one developing world.
A clear marker for content that is still being assembled and validated.